[UPDATE] Update 0.6.15.1 will happen 28 December; preparation begins at 06:00 CET until 07:30 CET (UTC+1). The game will be unavailable during this time (1.5 hours).
Start of “Battle of the North Cape” Campaign Missions:
2nd mission - 25 December
3rd mission - 30 December
4th mission - 04 January
5th mission - 09 January
Changes to Testing:
It is available in two setups of air groups available:
1-2-1 groups of 8 fighters (16 in total), 2x5 torpedo bombers (27 in total), 9 bombers (29 in total) or
2-0-3 groups of 2x5 fighters (24 in total) and 3x5 bombers (48 in total).
You can select bombers with AP or HE bombs, and torpedo bombers with deep-water torpedoes or regular ones.
Subtitles in our supported languages are also available by clicking on the icon in the bottom-right corner.
Update notes are subject to change.
Brace yourselves for Update 0.6.15! Please make note of the scheduled maintenance times, necessary for the implementation of the new update.
Update 0.6.15 will happen 21 December; preparation begins at 06:00 CET until 09:00 CET (UTC+1).
Update 0.6.15 will bring a new operation—"Operation Narai"—to the game. This will be restricted to Tier VII ships.
Get ready for a heated battle! The Military Command has tasked you and your team with gaining control over the surrounding area of the enemy base. You will need to ensure the safe landing of assault troops OR destroy all enemy defence forces lying in wait. Intelligence reports suggest:
More details about the new operation are available in a dedicated article available here.
Commanders, we've got a brand new Port waiting for you—Hamburg! It will be enabled by default for all players with the release of Update 0.6.15. The new Port is distinguished with its historical authenticity, and once the update is installed, it will join the list of other ports generally available to players. Take the tour of Hamburg here.
When the Update goes live, players will be able to test their skills with two new campaigns. One of the campaigns will be dedicated to a historical event, the Battle of the North Cape, while the other new campaign, "New Year Raid", will be putting a festive spin on things. Both campaigns will be available for a limited time only.
Your reward for completing the final task of the first campaign, the Battle of the North Cape, will be the Tier VII Premium British battleship Duke of York. The successful completion of the New Year Raid campaign will bring you five researchable Tier VI ships with unique camouflage while the final task, once finished, brings an Arctic-themed camouflage for the Tier VII German battleship Scharnhorst.
Once Update 0.6.15 is released, players will be able to start collecting items from the new collection dedicated to the Battle of the North Cape. Collection items will include ship elements, photographs, badges, and coats of arms. Collection items will come in special Containers that players will receive for completing the tasks of the Battle of the North Cape and New Year Raid campaigns. Once you have the entire collection, a special Arctic-themed camouflage for the battleship Duke of York will be credited to your account.
For more details about the new collection and campaigns, see here.
To add even more fun to the fast-approaching New Year celebrations, we're adding a ship horn that will produce a special New Year inspired sound! Throughout the duration of the New Year festivities, all Captains will be able to warn other players of the risks of a collision, other dangers, or a torpedo salvo. We thank all our players that provided feedback and requests while we worked on this new feature.
By default, a ship’s horn is activated by pressing the "N" key. The sound signal can be heard by all players located at a sufficient distance from the ship of the player sounding the horn. The shorter the distance, the louder the horn. As for the horn signals produced by enemy ships, only the sounds of detected enemy ships will be audible to players. Within one or two km distance, the horn signal loudness will be set to maximum. At 3-5 km, the sound starts to fade away, and at 5 or more km the sound of the horn signal will be barely audible. If a ship is located farther away, it may only be heard when detected in the binocular view.
To discourage Captains from abusing the new feature, the ship horn will have a limited operation time. The maximum operation time is 4 seconds. 15 seconds after the last key has been pressed, the operation time begins to recover and, if the signal has been "used up" completely, the maximum recovery time will be 45 seconds. It will be possible to use the horn before it has reached 100% recovery.
If you find the sound of the horns are not to your liking or you don't want to hear them, you can disable sounds completely in the Audio settings. To do that, access the Game Menu, select the "Settings" tab, open the "Audio" section and untick the "Enable ship horns" field. Please note that if a ship's horn sound is disabled in Settings, your ship will not be able to send signal sounds either.
Ships of different types will have different sound signals. You may encounter 23 original horns and several unique sounds. Play with various ships to try them all. In any case, we're sure you'll like them. We look forward to them being used creatively!
We have reworked the bomb attack scenes involving Graf Zeppelin’s Stuka aircraft to make them more realistic. Now, when bombs are dropped, the Captains of Graf Zeppelin and all nearby ships will hear the distinctive and terrifying screech of the Stuka siren. We have also reworked the accompanying sound pattern for each type of squadron, reproduced during approach for landing. If the carrier Graf Zeppelin is on the opposing team, you’ll be able to hear an enhanced sound of its squadrons flying by your ship.
With the release of Update 0.6.15, clan battles will no longer be available. The first season is coming to an end but don't worry - the next one is on the horizon! All previously rented ships, i.e. the Soviet Cruiser Moskva, the American Destroyer Gearing, and the Japanese Battleship Yamato, will be removed from players' accounts.
All players who participated in Clan Battles and fulfilled certain conditions will receive commemorative achievements on their accounts:
|Hotspot||Rank first to sixteenth in the Typhoon League in the first season of clan battles.|
|Gale||Win 7 battles in the Gale League or higher during the first season of Clan Battles.|
|Typhoon||Win 7 battles in the Typhoon League during the first season of Clan Battles.|
|Squall||Win 7 battles in the Squall League or higher during the first season of Clan Battles.|
|Storm||Win 7 battles in the Storm League or higher during the first season of Clan Battles.|
Please note that achievement Hotspot is given to all members of the clan only if the Typhoon achievement is on the account.
The same achievements will be displayed on a clan’s Rostral Column if the clan has complied with the aforementioned conditions and purchased the Rostral Column. The cost of the Rostral Column was changed from 9,999,999 to 100 Oil.
Achievements will be credited to players' accounts within one week following the release of Update 0.6.15.
During a five-day period, all players will be able to reset the skills of their Commanders and change upgrades on the ships they helmed in Clan Battles for free. There is a 100% discount on resetting Commander skills and demounting upgrades!
Captains, get your favourite Tier VIII ships prepped and ready for a new season of Ranked Battles starting on 22 December.
Battles take place in a 7v7 format;
All permanent camouflages will provide a bonus to the cost of post-battle service for researchable and Premium ships alike. At Tiers II-VIII, permanent camouflages will provide -10% to the cost of the ship's post-battle service; at Tier IX: -20% to the cost of the ship's post-battle service; and -50% to the cost of the ship's post-battle service for Tier X ships. Certain special permanent camouflages will give even bigger bonuses to the cost of the ship's post-battle service as compared with their "standard" counterparts (-30% for Octopus (Alabama ST), -50% for the Camos designed by Makoto Kobayashi (Ashitaka, Kii) and Clash of the Elements (Kamikaze R). The complete list of changes is available below:
A new effect—minus 10% to the cost of the ship's post-battle service—is added the following permanent camouflages:
The Type 10 permanent camouflage (Missouri, Black) will provide -20% to the cost of the ship's post-battle service.
The following permanent camouflages will now give -10% instead of -5% of the cost of the ship's post-battle service:
The effect of reducing the cost of the ship's post-battle service, provided by the following permanent camouflages, has not changed:
Update 0.6.15 will bring a lot of new tips that will appear in the battle loading screen. This will help with the influx of new players to the game and provide a better experience for all players.
The following ships were added to the game client for testing by developers, supertesters, and contributors:
The following ships are available for purchase in-game:
The following ships are no longer available for purchase in-game:
With the release of Update 0.7.2, the Tier IX battleship Missouri will become unavailable for purchase in-game indefinitely. We are preparing to roll out a new Tier IX battleship that can be acquired with free XP. We decided that two ships occupying the same niche at the same time is one too many. Players will still be able to get the Missouri for about two more months.